https://drive.google.com/file/d/0B_s7AHDCtljfeGRCLTg0MzVsdlU/view?usp=sharing Rules for building and buying gear, and a system for XP. In the above system players earn XP by spending Fate points. So anytime they spend one, I as the gm spend one, or even when charges on Advantages are spent, they all go into a bowl. At the end of the session I divide the...
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