Tagged: fate

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A real quick, and half finished Fate Hack

Quick Reference Roll Stat Roll 2d6 + verb + specialty (FP) + misc 0-6 = “No, and…” 7-9 = “No, but…” 10-11 = “Yes, but…” 12-14 = “Yes” 15+ “Yes, and…”   Opposed rolls are against the opponents roll. Add effect and resistance after victor is determined. Fate Points and Experience Points Spending a FP on an Aspect...

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SciFi Noire Game

Concept Document CLUSTERS The first session of a campaign is used to create the setting and the characters. At the time of this first session it is not necessary to have a referee (what some games call the Game Master or GM). Everyone can have complete narrative authority over the pieces they will create. Designate someone as caller....

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FATECore wealth system and Alternate Advancement

https://drive.google.com/file/d/0B_s7AHDCtljfeGRCLTg0MzVsdlU/view?usp=sharing  Rules for building and buying gear, and a system for XP.   In the above system players earn XP by spending Fate points. So anytime they spend one, I as the gm spend one, or even when charges on Advantages are spent, they all go into a bowl. At the end of the session I divide the...

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I wrote a campaign Front for a Dresden Files campaign

Dresden Files Fronts Hit their stamina constantly, they will be on the run from much. How much can you carry? Eat? Feel sweaty and nasty. Hit hard on the first hit, then flee. Enemies are smarter than them mostly, let them hit and move Set Traps Hit on their Sanity What do you see as you lose your...